P#107777 2022-02-27 22:06 ( Edited 2022-02-27 22:50)
I challenged myself to complete a creative project every week for the rest of 2022, and this week was Pico-8.
For this week I decided to tackle a favorite infinite waves-of-enemies survival title from my childhood. It is my take on Worm Whomper by Tom Loughry on the Intellivision. I have included an Intellivision mode that gets a bit closer to the classic graphics.
Defend your corn from an onslaught of hungry pests!
If you lose your gun grab a new one from the barn.
I am not a game artist, musician, or developer. As such, the code in this game is filled with redundancies, magic numbers, and is wildly optimized. I have a lot to do, but it is (mostly) playable for the limited effort I was able to put in while simultaneously trying to learn all the things. I had a blast getting this far, I learned a ton and can't wait to revisit Pico-8 in an upcoming week.