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Cart #marclurr_blockbuster-0 | 2024-09-25 | Code ▽ | Embed ▽ | No License
10

Block Buster

A simple but addictive falling block game where you swap stacks of coloured blocks to prevent any stack from reaching the top. Includes 2 timed modes and an endless mode with their own highscores.

How to play

Move the cursor left and right and press O to swap the selected stacks.

Press down to drop the blocks faster, or X to immediately drop them to the top of the stack.

As you match blocks the speed that they fall will increase. For endless mode higher levels apply a multiplier to the score.

In timed mode see how many blocks you can match within 2 or 5 minute rounds.

Development

In late August I was looking to keep myself occupied with a simple coding project while I waited for my other half to go into labour. The code comes in well under the token limit at 3833 tokens, 90% of which was written in one day and I've slowly added bits of polish in the time since. The hardest part for me was trying to make such a simple game visually interesting. I'm fairly happy with how it's turned out and now I can finally push my first release to the BBS some 4 years after I became excited by PICO-8! :)

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2 comments



Cart #minebrusher-1 | 2024-03-26 | Embed ▽ | License: CC4-BY-NC-SA
11

I wanted to have a mess around with the built-in GUI library so made a little Minesweeper clone. It only support a 9x9 game, and has no sound or scoreboard.

Update 26/03/2024:

  • Added sound effects for some user interactions
  • Added jingle for starting a new game
  • Added jingle for winning a game

Note: It sounds weird in Firefox on Ubuntu.

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2 comments



Cart #gomejkyo-0 | 2020-06-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

I thought it might be interesting to add a portal mechanic to the classic box-based puzzler Sokoban.

It turns out the mechanic is fun, but designing interesting puzzles that are challenging but not annoying is an art in itself. Great respect to people who make real puzzle games! This WIP build has 8 levels, but you can discount the first 2 as they are just there to demonstrate the two main mechanics of the game.

Not sure how far I'm going to get on this, I was mostly using it as a way to learn Pico-8, but I at least want to make it look better, add some sound/music, a proper title screen and if I get enough inspiration, some proper puzzles.

Thanks to merwok on Discord, who came up with the snappy portmanteau :)

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1 comment