this game is a clone of one of the mini-games of "Lazy Jones", an old C64 game which is probably the first game ever to feature the concept of mini-games.
the game is very simple but that's what makes it so great. basically it's like snake, you have to build a wall in a garden without hitting plants. the longer the wall, the higher your score.
the code is only around 100 lines so if you're a beginner it might show you that it's possible to create a simple game without lots of code or extravagant graphics (in fact i like their simplicity).
one of the most annoying things in PICO-8 for me is when i'm building a map and I always have to switch back and forth into the sprite palette (at the bottom of the screen) to pick a different sprite.
one solution would be to make this palette toggleable with a keyboard shortcut. this would at least make it faster, because i wouldn't have to move the mouse for that.
so far i haven't found any info about such a shortcut. would it be possible to include this in a future release?
Note: This game was created during Mid-Jam 2020, a game jam on itch.io
How does teleportation work? It's quite easy to explain. There is an invisible teleportation vortex, which carries the subject to its destination. In this game, YOU are the teleporter. Whenever a person enters, your job is to recreate the vortex path using your arrow keys as quick as possible.
The vortex path is displayed on the screen for you to memorize while the person walks towards the teleporter. Once he enters, the path disappears and you have to quickly smash the arrow keys according to the path (left/right/up/down). Please note that you shouldn't try to accomplish this in realtime (as the teleported person is gliding along the path), instead try to do it much quicker than that. If you're too slow, the teleportation process fails, resulting in the death of the person. So make sure you do a good job!
Note: The game might be a bit tricky to get used to, so don't give up too early :)
There are 8 screens to master. Have fun!