My attempt to recreate the "spinning crystal" effect from FFVI that appears right before you fight Kefka, which I think turned out pretty cool. I don't know why there's an eye inside it, but it's probably for a good reason.
The effect relies on really fast blinking to make the crystal look transparent, that's why it looks weird on the cartridge. I made this in less than an hour, so the code is not organized at all and probably includes the worst triangle drawing function you've ever seen.
My first non-trivial project in Pico-8, made using the education edition. This is a demo for the first 3 screens of Cave Story. You can't actually leave First Cave, and weapon levels aren't implemented yet. Also, don't mind the horrible sound effects and lack of music, I haven't figured audio yet.
Feedback and bug reports are very welcome
Changelog:
Rev 1: Updated refill terminal animation
Rev 2: Weapon levels, end screen and a bunch of other stuff.
Rev 3: Some bug fixes
Rev 4: Improved physics
Rev 5: Bug fixes

