

Controls
- Press the X button to start
- Control the snake using arrow keys
- Select upgrades with arrow keys and confirm with X
Rules
A standard snake-style game with a small twist: every 8 fruits collected, you can choose one of three upgrades to earn more points.
Fruit effects:
- 🍏 Apple: 1 point (+1 snake segment)
- 🍓 Strawberry: 1 point (no length increase)
- 🍌 Banana: 3 points (significant length increase)
Behind the Scenes
This is the first game I created on Pico-8. The code serves as an experimental playground where I tested various mechanics and features :)



I'm wondering if there's any difference in CPU usage when we manually detect situations where something has changed and then call methods in the _draw individually only in those cases.
I'm working on a game with many static elements and I'm considering whether it makes sense to constantly redraw everything or only the elements that have changed, for example in picross game.



