My second game with PICO-8. This time I went for a Xenon 2 type of vertical shooter, but the music sucks ;-)
The premise is simple, kill enough enemies so you can escape from the level and then confront the boss. To do so, you have your stolen prototype ship, trying to jump back to Earth and safety.
You've got ahead of yourself five levels, with each their own boss, and armed with five weapon levels to get away. The game also records high scores arcade style.
The small pulsating balls are powerups and don't hit the ships either.
Added proper ball physics and it now feels more realistic and the balls don't go crazy (as often, still they get stuck together sometimes). I also added a selection for french billiard bands, with no bands or 3 bands mode. That's five modes total!
A little improvement over the physics, revamped the graphics, added a line between the crosshairs and the white ball. And
we now have title screen music.
Now, we have one or two players french billiard mode too, and you can choose from the start screen. Still got bugs to clean up, specially regarding to the balls physics. Hope you enjoy.
My first PICO-8 cartridge and game. A small snooker game, choose the force and direction with the cross, the farther, the stronger the hit, and the direction will be from the cross to the white ball, always.