Parallel platformer where a you are a bird feeding ground dwelling monsters.
- Move: Left and Right
- Jump: Up or Z
- Switch: Down or X
Go for the fastest time in individual levels or do an entire speedrun in the Timed Run. Try Remix mode for a change of pace: levels are randomly generated and you can make objects and monsters switch layers with you! If you are stuck on a level, press P to reload the current level from the menu.
I built a level a day in #blocktober 2018: @jasperoprel
Freeroaming shoot 'em up in the vein of Granada and Metal Stoker.
Move around using the arrow keys, fire with X and hold Z to strafe.
Here's a game I made last year, but since it was my first stab at a game I was too embarrassed to upload it. I've since started to seriously pursue game development and with that being more open about the games I create. I hope you enjoy Lobster Tank!
Development for Lobster Tank began in 2015, when other people’s creations inspired me to make my own game with Pico-8. I was really into Granada on the Mega Drive and decided to make an approximation of the game systems set in a different environment. After finishing the core systems, the project sat on the shelf for a while. In March 2017 I returned to Lobster Tank with a week of spare time dedicated to the project, determined to see how far I could get in development with a limited time frame. In this week the bulk of development was completed, but over the following weeks little things were still being polished and flourishes like the tire tracks were added.