Hi, cool that you like it. I also found a few bugs and might bring an updated/improved version out.
The dragon is copy pasted out of ZEPs released adventure mode map. Unfortunatly if you dont spawn him in like first 10 seconds his tail elements will get stuck in the sky. Aslo if you pick up freeze the dragonhead gets stuck.
I beat the 2 walkers with
a) trying to keep blaster shots from previous stage (2 lives)
b) freezing at the right moment. I can increase the time until the second one spawns though to tone down difficulty.
I actually laughed when I saw the animation in this map. It was clever and almost unsettling. The "gun firing" animation was a nice touch although I would've thought that would be the end considering the damage you do to the poor guy's face. I ended up killing one of the Stiltmen before he could start firing but got killed by the dragon head on my first play through.
Quite difficult if you let the monsters pile up(although, that seems to be the nature of this game) but worth the play-through.
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