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Cart #blastroom-0 | 2023-01-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Hello! I've been playing around with the Pico 8 for a while, and I thought I'd sit down and try to create a full game myself! I coded this in about 4 days. It's an arcade-like experience, loosely inspired by Disc Room and Pigments, but it takes that general game structure in a new direction. There's twelve different levels to try to survive in, each with their own obstacles, powers, and goals.

Controls should be explained in-game. Have fun playing, and good luck earning the highest medals!

Thank you to Heracleum and the PICO-8 Discord with help optimizing the game's draw loop.

P#125098 2023-01-31 22:58 ( Edited 2023-01-31 23:02)


It's so good 👌 you added a lot more variants and metascore is a great idea (so far 544 but I guess I can improve it, I often forget I have powers to use)

P#125104 2023-02-01 01:05

This is incredibly polished. The levels all feel challenging and you've got a huge depth out of combining the rules in different ways.

I'm not sure how I got 98 on "Spiraling". I was spending most of my time next to the spiral gun in order to get points from all its shots, but that along normally just got me to 50 points before I miscalculated. Did I miss out on anything by not reaching 100?

On levels with the "Freeze" power, I found myself simply holding down the action button to use up the maximum amount of time and squeeze out a few more points before too many enemies spawned in. Possibly this power should also slow down score generation, so it's best to save it for dodging shots?

Regardless, and amazing game, and I'm sorry I can only give it one gold star.

P#125229 2023-02-03 12:56

Really addicting challenge 👍
Slowly improving:

P#125250 2023-02-03 20:39

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