Log In  

The new poke to set map start cannot be applied to 0x20.
eg:

— does nothing :[
poke(0x5f56, 0x24)

for small maps, the 0x2000 ‘hardware’ map area cannot be reached in full:

— hw map
poke(0x5f56, 0x20)
— say tiles are starting after a large 32x32 map
— set width
poke(0x5f57, 2)
— yikes, cannot set y offset (>256)
poke(0x5f3b, 32*32\2)
P#102894 2021-12-16 07:51 ( Edited 2021-12-16 07:55)


[Please log in to post a comment]

Follow Lexaloffle:          
Generated 2024-04-20 15:03:58 | 0.005s | Q:7