Press X for everything. Try to shoot in the holes while you have lives left. Random new hole after each score, smaller holes earn more points!
A new easy hole is generated if you miss 3 times the same one.
Post your highscores !
-- 1.0 --
Little UI tweaks.
The new hole after 3 misses is always a max radius.
-- 0.9 pre release --
Rework of the hole randomisation, difficulty and scoring.
More luck involved now but longer runs.
Hole radius is now always random after the first one, smaller radiuses are not possible anymore.
Each hole gives 100 to 500 points depending on its radius.
New hole after 3 misses to avoid getting stuck on a too difficult one (test feature).
Aiming range reduced.
Code clarification, some UI tweaks ands bugs squashed.
-- 0.3 --
Aiming is more precise
Shot strength tweaked
Basic title screen
-- 0.2 --
Growing ball effect
Little bugs squashed
I like the challenge of the smaller holes, but one idea might be to increase the hole size after, say, 2 misses on a hole. That would give players a better chance of continuing to advance in the game if a hole is particularly tough.
UPDATE: Just squeaked out 4400!
Last update before final state. I'm pretty happy with my tests about new balance and I don't think I'll change it anymore but I'm a little dubious on the feature that runs a new hole after 3 misses. Should I remove it, lower it to 2 misses, or is it good as it is ?
I think the only thing I might change about the new hole feature it to make sure the new hole is bigger than the previous hole if you advance because of 3 misses. Otherwise, someone might miss 3 times and then get hit with an even smaller, harder hole. I got 4400 my first time with the updated version. I still think I can break 6000 with some focus :).
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