Sirtet is an inverse tetris game. You control a cursor that has to carve shapes from a queue from ever increasing lines from bottom. If any block reaches top, it is game over. If any block is not connected to the bottom of the screen, they will fly up and fill up a meter (while giving you negative points and ruining your combo). If meter is full, new line will be added at the bottom.
Game has three control modes and saveable hiscore! Have fun!
Interesting idea. Sort of reminds me of tetris crossed with, say, Palamedes or something. I couldn't make a positive score since I haven't wrapped my head around it just yet, but I can see this being extremely addictive once I figure out the scoring process/strategies.
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