I present my very first game in pico-8 - Inspired by a predecessor of the very well known Mine Sweeper, a game for the ZX Spectrum called "Mined Out!"
In this game you must reach an objective (the bottom right corner) without stepping on a mine. As you move, you'll get information of how many mines are around you.
The level selector (0 -> 9) only the number of mines added, the size of the board and a score multiplier. The position of the mines is completely random.
It also uses a seed system so you can share the same RNG with another player so you can compete in the same conditions.
What a cool game! The shift (from my perspective) from "locate all the mines" to "cross the board safely" is a good one - it makes for a much more straightforward challenge, because you don't need to know where every mine is, just where you can make progress. Very fun!
Yep, I liked it :D And I have to say... I ran into some jumpscares specially on higher levels when I trigger a mine I didn't realise it would be there.
I want to rework it a bit... Code-wise I think it will be easier if I build a matrix with the state of each square, and I'd also like to retouch a bit the scoring system.
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