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Fireworks

Cart #roreguwuwo-0 | 2020-06-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


This is an example of how to create a "firework" type effect using particles. I have been also fiddling with tweetcarts (carts that fit into a single tweet) so that's why I've been using the reduced syntax, instead of the standard functions. As with everything in gamedev, the more you're able to model a visual effect into its math/symbolic representation teh better you get. It's hard work and a talent, I guess.

P#77573 2020-06-03 00:34 ( Edited 2020-06-03 11:24)


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