Just an update with what I worked on tonight :)
Worked on the argue menu. You can't actually choose an argument to make yet, but the menu at least shows something. Also made it so it says how many cash you got when you die.
This is a bit broken and unfinished. Made it for 7 Day Roguelike but I screwed up and thought the final day was today when it was actually 2 days ago... :(
It's a high score game, you try to get as much Cash as possible. At the moment there is no end game because I thought I had more time to work on it.
Ah man, sorry to hear the mishap with the deadline :(
I've been watching this project progress on Twitter for the past week or so, been looking forward to seeing it surface on here! Can't wait to give it a play when I get home from work tonight!
Thanks! Good to hear you're interested!
This version will probably crash somewhat often, and the talking/arguing system isn't yet implemented, but hopefully it will give an idea of what the game will feel like.
There is a local meetup of game designers at the end of this month so I'm going to try to have a pretty much complete version by then :)
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