Does anyone else experience laggy sound when hosting your pico8 games as html? This only occurs when using chrome for android. Firefox seems to handle it well. What it might be is that firefox preloads sound and chrome does not. Any ides?
This used to actually be the case for Chrome on Windows as well (although to a lesser extent). It ended up being resolved by increasing the sound buffer in the web player. The original thread is here: https://www.lexaloffle.com/bbs/?tid=3094.
I'm not sure if the new issue is related, but it would make sense.
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