I'm working on a game using a large map, though it's made using about 6 sprites that make 3D buildings. I'm wondering if there's a way of using the Sprite Flags in the sprite editor to only Hitbox my 6 sprites instead of having to hitbox the entire map manually. Thanks in advance!
Le Dook.
P#39782 2017-04-19 11:57 ( Edited 2017-04-20 12:24)


Yes you can use a combination of fget and mget and deduce a 8x8 hitbox for each tile
P#39796 2017-04-20 05:23 ( Edited 2017-04-20 09:23)
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