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Is there a way of achieving a blend mode with sprites?
I'm guessing it would be possible by drawing the pixels individually - checking whether there was already any value drawn in that position... but I fear this would be unusably slow.

P#13979 2015-09-10 14:49 ( Edited 2015-09-10 20:53)

Currently, the only way to do that would be to do it by hand... and that would be super slow.

P#13982 2015-09-10 16:53 ( Edited 2015-09-10 20:53)

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