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I'm trying to port Write Fight for playing on a cocktail cabinet (players at opposite ends of a face-up screen). So one of the things I want to do is write text & HUD elements oriented to the player who collected it. Is there a function, such as camera(), where I could flip/rotate all draw calls until reset?

I'm doing work-arounds in the meantime, but I thought I'd throw out the question.
Thanks.

P#10255 2015-04-27 14:49 ( Edited 2015-04-27 18:49)


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