This is my first attempt at using the techniques of a chess engine on a game that isn't quite chess. It's an implementation of a game I read about in the 90s:
https://www.sjgames.com/pyramid/sample.html?id=670
But with an AI opponent!
I got the start for my engine idea from Krystian of LazyDevs in his articles:
https://krystman.itch.io/pico-checkmate/devlog/41150/making-chess-in-pico-8-3-chess-engine-basics
https://krystman.itch.io/pico-checkmate/devlog/42380/making-chess-in-pico-8-4-chess-engine-tuning
The soundtrack is my rendition of Gymnopedié #1 by Satie.


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Wow, I really like this! I've never heard of this game and it's really cool. I'm a fan of chess and this has similar strategy. I think your design and execution are excellent. The AI is tricky too!
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