This is my first attempt at using the techniques of a chess engine on a game that isn't quite chess. It's an implementation of a game I read about in the 90s:
https://www.sjgames.com/pyramid/sample.html?id=670
But with an AI opponent!
I got the start for my engine idea from Krystian of LazyDevs in his articles:
https://krystman.itch.io/pico-checkmate/devlog/41150/making-chess-in-pico-8-3-chess-engine-basics
https://krystman.itch.io/pico-checkmate/devlog/42380/making-chess-in-pico-8-4-chess-engine-tuning
The soundtrack is my rendition of Gymnopedié #1 by Satie.
[Please log in to post a comment]