this is ready for others to play with and such. excited to see what people make :)
not entirely sure what the upwards limits are - mind the RAM usage and please prioritize reporting bugs in the thread on discord if able.
un-sandbox for full utility; default-app pcm files for convenience
video guide through most features (objects were added after this recording - an amended tutorial will follow)
https://www.youtube.com/watch?v=pzc_pteWm7Y
note: this is not a standalone tool and is strictly intended to design for Picotron inside Picotron.
patchnotes:
v1.2 - small bugfix where undo stacks were being added erroneously (if tile placement/removal failed, it stacked anyway)
v1.1 - fixed tile generation for walls (oops!), added origin crosshair toggle and offset, added forgotten hotkey to guide (ctrl+click places a tile in rear of layer), modified the base offset to position 0,0 at center of workspace. All code snippets modified (movement simplified, collision is still WIP, and draw_map now takes arguments - thanks @xietanu for the suggestions and bug reporting
make sure to modify the code snippets as necessary!
v1.0 - initial release
[Please log in to post a comment]