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Cart #picometric-2 | 2025-06-03 | Embed ▽ | No License

this is ready for others to play with and such. excited to see what people make :)

not entirely sure what the upwards limits are - mind the RAM usage and please prioritize reporting bugs in the thread on discord if able.
un-sandbox for full utility; default-app pcm files for convenience

video guide through most features (objects were added after this recording - an amended tutorial will follow)

https://www.youtube.com/watch?v=pzc_pteWm7Y

note: this is not a standalone tool and is strictly intended to design for Picotron inside Picotron.

patchnotes:

v1.2 - small bugfix where undo stacks were being added erroneously (if tile placement/removal failed, it stacked anyway)

v1.1 - fixed tile generation for walls (oops!), added origin crosshair toggle and offset, added forgotten hotkey to guide (ctrl+click places a tile in rear of layer), modified the base offset to position 0,0 at center of workspace. All code snippets modified (movement simplified, collision is still WIP, and draw_map now takes arguments - thanks @xietanu for the suggestions and bug reporting
make sure to modify the code snippets as necessary!

v1.0 - initial release

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