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A simple SameGame clone with limited and endless modes.

Cart #raziwapafe-0 | 2024-04-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Rules

In SameGame, you need to remove groups of like-coloured tiles from a randomly-generated board. Clearing larger groups of tiles will award you more points. You cannot remove individual tiles.
Tiles will fall downwards if the tiles below them have been removed. If a column is cleared completely, all of the tiles to the right of it will be shifted left to close the gap.

Modes

Both modes start with the grid full of random tiles.

  • Normal Mode
    In Normal Mode, the goal is to remove as many tiles from the board as possible. The score and move counters don't really mean much in this mode.
  • Endless Mode
    In Endless Mode, the goal is to gain as many points as you can in as few moves as possible. New tiles enter from the top of the board to fill gaps made by removing existing tiles.
    If the board somehow enters a state where no valid moves are available, then all tiles are removed from the board and a new board is generated. This does not grant any additional points.
P#145988 2024-04-07 17:45

1

Endless mode is strange, tried and failed to have no move available.
Normal mode is nice, but when you end with just one or two balls remaining, you have the nagging regret that you can't try it again with the same grid, and you're not even sure the grid was fully solvable in the first place.
What would be nice would be levels with guaranteed full grid solve possible.
This could be achieved by writing a solver and try different random seeds, and saving the solvable ones.
In the game, you'd only have to save the seeds of the solvable random games to have your levels.

P#146401 2024-04-11 22:31

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