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Cart #y06_pirate_game-5 | 2022-01-21 | Code ▽ | Embed ▽ | No License
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Sea of Pixels v0.4.0

This is my WIP pirate sailing game, formerly known as Pirate Game ,heavily inspired by Sea of Thieves

So far the game has the following features:

  • Wind Simulation
  • Sailing
  • AI ships
  • Ship Combat
  • World Events
  • Ship Teams

Please feel free to leave feedback

Changelog

v0.4.0

  • New color palette: bringing in more tones and colors to the sea (which is still blue)
  • New Storm effects: The storm now swallows any ship who's unfortunate enough to cross it's path
  • New collectible: Loot; You can now find loot when you sink a ship
  • Improved UI: The UI displays your current health, speed, resources and loot count

v0.3.0

  • New World Event: Storm. A storm is roaming the sea, be carefull as it's powerfull winds can knock you off course
  • Repairs: in the ship context menu you can now select the repair option. While repairing you are unable to fire your cannons
  • AIs are now also capable of repairing their ship.

v0.2.0

  • Cannon balls now have inercia: This will make it easier to hit targets while both ships are moving in the same direction, and overall make physics more realistic
  • Added ship context menu: use Z to toggle the menu and X to select the option)
  • Added Teams: not all NPCs are hostile, they will even fight each other
  • Added spectator mode: did you game over? press Z to switch between AI ships and spectate them
  • New particle effects when cannon balls hit something

v0.1.0

  • Added ship combat: Hold X to fire cannonballs

Roadmap

Right now the roadmap is:

  • More Islands
  • Questing
  • World events
  • Possibly a main menu (?)

This is my first time working with a PICO8.

Images

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I Hope you have fun exploring the 8 bit seas

P#104290 2022-01-04 20:56 ( Edited 2022-01-21 01:11)


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