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Cart #wgevol1-0 | 2021-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

Made a weird fade-type thing. I'm not entirely sure myself how the deterioration thing works, I just divide the draw colour by the deterioration factor and increase said factor by the deterioration rate every pixel. Messing around with the deterioration rate, starting factor and colour range yields different results, some radically different from others. Adding randomised

pal(x,y)

statements could be cool.

P#87431 2021-02-09 19:03

Hey you know, if you move the screen a few pixels down, you could emulate a sorta "No Delivery" battle ground kinda setup. Nice work on it.

P#87514 2021-02-11 15:55

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