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Cart #snake_islands-0 | 2025-07-12 | Code ▽ | Embed ▽ | No License
1


I think i edited 9 levels but idk (this is a remix of the game 'Snekburd a Snakebird demake')

1


Nice! unfortunately to get this to work, you'll need to adjust some of the code too so that the right data is loaded in.

First, around line 300, you'll want to change the names of the carts in the list to split"snake_islands" instead of just snakeburd ones. This is to tell the cart what to load after jumping to another island or back from the data cart.

𝘤𝘢𝘳𝘵𝘴, 𝘪𝘤𝘰𝘯𝘴 = 
	stat"101"
	and split"#snekburd,#snekburd_2,#snekburd_3,#snekburd_4,#snekburd_5,#snekburd_6,#snekburd_7,#snekburd_c" 
	or split"snekburd.p8,snekburd_2.p8,snekburd_3.p8,snekburd_4.p8,snekburd_5.p8,snekburd_6.p8,snekburd_7.p8,snekburd_c.p8",

to

𝘤𝘢𝘳𝘵𝘴, 𝘪𝘤𝘰𝘯𝘴 = 
	stat"101"
	and split"#snake_islands" 
	or split"snake_islands.p8", 

If you have multiple carts, add the cart's name to the list and change the cart_id to the index (-1) on line 119.

Second, make sure to change cartdata"werxzy_snekburd", at around line 19, to something else. this is so that saved progress doesn't overlap or get carried over from/to the original game.

Finally, you can rearrange/add/remove levels in the level select screen by changing what's in ls_options around line 123.

-- first 2 values denote the position on
-- if third value is a number, it is the level's position the the map data
-- then fifth value is the level's displayed number/letter
-- if third value is "warp" than it is a warp to another island, and fifth value
-- fourth value is save address for unlocking/solving levels and warps

-- there's a bit more, but this is all that is really needed to be known

ls_options = split2[[
1,4, 0,0 ,𝘢
1,3, 8,1 ,𝘣
...


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