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Cart #locked-0 | 2020-09-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

This is a simple implementation of a 2 player abstract strategy game.
The idea behind it was: a strategy game where you don't capture pieces.

The instructions and rules are in the cart (and hopefully aren't too confusing) but the general idea is to stop your opponent from being able to take a turn. This is done by locking all their pieces either outside the board or using your pieces. You can strike locked pieces to move them or free them.

Two players are needed (or you can play against yourself), I wanted to write a cpu player but realised that I don't really know what the strategy for this game is yet, so perhaps that is for the future. You can switch on the second controller from the pause menu or just both use the same controls.

I have used the secret colours, I wanted to try them out and tweak the shading slightly. They too can be turned off and don't really do much. I'm not sure where I stand on them yet, and if I had been smarter I would have used them to focus the range of colours in the palette not just change the shades.

But anyways, have fun!

P#82433 2020-09-29 17:09

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