Version 1.1 of Undertale fangame Knifetale.
If you find any bugs, exploits, or impossibly difficult attacks, tell me and I'll fix them
Hope you like it!
please make better sprites for me if you want mine are garbage
Changelog:
changed quite a few attacks
reduced token count by a lot
made cherry soda work
changed main menu
increased hitbox size for sans and legendary heroes
legendary hero odds changed, adding more attacks shouldn't change the spawn chance
installed windows (in corridor)
prevents attacks from happening twice in a row
gaster blasters spawn cooler
you actually stand on platforms and don't just fall in place
some bugfixes. don't ask me what i don't remember
added two attacks
some other things that i have forgotten
.
Version 1.0 of Undertale fangame Knifetale.


The moving platform and gaster blaster attack is unfair. The player's hitbox is too big and I always get stuck at the green platform.
Maybe turn the player's model into a blue soul and make sans disappear?
Edit: A smaller blue soul, not a freaking giant so that it fits between the platforms (or make disable the platform's collision from below but not at the top) and also add some drums in the name the fallen human maybe using noise?


@RedLemon7000 without wanting to criticize his game but I agree with you, the issue of exchanging sprites for a blue soul would be much more aesthetic
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