


nice! the ground-bouncing is a nice touch
a fun trick for particles like this is to replace pset(p.x,p.y,cols[pcol])
(drawing a point at the current position) with line(p.x,p.y,p.x-p.dx,p.y-p.dy,cols[pcol])
(drawing a line which connects the previous position to the current position). this makes it act sort of like sparks with motion blur
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