An implementation of Conway's Game of Life on the Pico-8!
Many PICO-8 implementations of Conway's Game of Life are very slow at 128x128. This implementation uses the PICO-8's RAM rather than Lua tables to increase performance significantly.



Your version still maxes out cpu with the number of pget/pset operations.
See: https://www.lexaloffle.com/bbs/?tid=43556 for a full memory-ops based version (much less readable I admit :)



Wow, now that is fast. I see I've got a lot to learn haha. Thanks for the comment, I find that cartridge really interesting!
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