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Cart #flowerclicker-2 | 2024-05-03 | Code ▽ | Embed ▽ | No License
6

A simple clicker game about growing flowers. Also my first complete Pico-8 game :)

Controls
Left-click - Almost everything
Right-click - Drop tool / Cancel flower placement

Made in about a week for Minigame a Month - April 2024 and Chill Devs: Chill Jam 8.

Also available on itch.io.

P#147811 2024-05-03 06:21 ( Edited 2024-05-03 08:41)

Auto clicker makes an annoying hand point at flowers without collecting them. Bought autoclicker level two to see if it fixes the problem, now I have two annoying hands pointing at flowers without collection them ;)

Oh, posting makes you quit the game, and there is no progress save...
check cartdata.

P#147816 2024-05-03 07:20 ( Edited 2024-05-03 07:22)

@RealShadowCaster Seems like I created a new bug fixing an old bug :P It should be fixed now.

And yes, I didn't add a progress save because the game is meant to be completed in one session.

P#147822 2024-05-03 08:47

For the sake of balance, you may want to scale the costs of items exponentially, not linearly. The way it works now, items get easier and easier to get later on, until they're effectively free since your production quickly outpaces their cost increase. This should also balance the strategy of buying a ton of fertilizer so all your sunflowers have 0.1 growth time, since fertilizer won't be dirt cheap (no pun intended) past a certain point. Although, this game is short and has an end, so maybe it doesn't matter so much. It is funny how overpowered fertilizer is, though.

P#148025 2024-05-06 20:11

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