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Cart #camellos-12 | 2020-07-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

That's my first attempt at a PICO8 game: Camel Race.

In the late eighties, when I was a child, my first ZX Spectrum BASIC game was a totally random camel race. Now my son is eight, he's started learning to code, and we've made a "modern" version.

Comments are very welcome!

P#79139 2020-07-10 23:27 ( Edited 2020-07-17 14:09)

All Comments
:: ganso

New version!
Now you can race and see the winners :-)

P#79159 2020-07-11 09:59
:: ganso

New update: Bugfix & instructions

P#79264 2020-07-13 15:24 ( Edited 2020-07-13 15:24)
:: ganso

Last update for today: In each difficulty level, more possible keys are added.

P#79269 2020-07-13 16:55
:: ganso

First complete version, although still needs some polishments.

Now, you race a row of three races, in every difficulty level.

P#79320 2020-07-14 16:37
:: ganso

Bugfixes + high score is kept.

P#79366 2020-07-15 22:54

My first thought was that this would be either a standard racing game, or one where you mash the "run" button, but this is a "match the pattern" game instead, very interesting.

The presentation is pretty nice, especially the music, and the random racer names is a fun touch. I noticed the difficulty ramped up really fast, though, not because of more complex patterns, but because the other racers became much faster. You might try toning that down a little.

P#79378 2020-07-16 02:30
:: ganso

Thanks for your comments.
I've tuned a little the difficulty in the higher levels, and added a boost when you sync your movements with the flag, so there's always a way to advance faster if you're lucky.

I think I'd call it a release candidate, if no bugs are found.

P#79419 2020-07-16 16:08

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