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Cart #brettski_mines2-2 | 2022-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Back at it with a refactored version of the first Mines game. The goal here is learning and fun, and this project has been both of those for me.


  • Arrow keys to move around
  • x to select tile
  • z to set flag on tile


  • Minesweeper clone ('cuz there ain't enough of them)
  • Level-progression game play
  • Game field scrolls larger than game view to support super-big game fields
  • Field continues indicator arrows
  • Better performance at 30fps
  • Intentional no mouse control to support handhelds

Hmm, that was shorter than I expected :). I wanted to refactor what I did in the first one and add levels. Which I did and they are working. It still ugly, but, well, okay. Could use some sound and music too 😉

Thank you for reading.

A wide field example:

P#85757 2020-12-25 03:57 ( Edited 2022-02-09 02:48)

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