finally released my first Pico-8 game on itch after discovering the system two weeks ago. Following the motto "if you're not ashamed, you didn't release early enough" I "composed" two songs after watching a 5 minute tutorial, put it online today and mentally marked the game as "finished".
Being a "serious" software developer in real life, it felt refreshing to just hack around, change the motto of the game a couple of times and ignore any best practices of serious development for once -- I'm aware there's a lot to improve code-wise, but this is left for the next games :-)
Currently I'm extremely excited to look at other games, think about game ideas, hack around and enjoy the friendly discussions.
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