This game is a remix of the adventure game tutorial
about my game that's conscious of Halloween.
Thank you for playing.



The theming of your game is wonderful.
I thought it was hard to tell where the traps were at first, but that was also an interesting gimmick -- forcing the player to remember where the lava is.
Was the concept to use keys to get through walls a conscious decision or was that an accident? Either way, it is quite interesting.
Finally, it is quite easy to go "out of bounds" in this game. I think you should prevent that if you make it again.
Good job!
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