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Hey all!

A while ago I started working on a little platformer with a portal/hole mechanic. The idea was that you could toggle a hole through a level that would let you move through a parallel level and solve puzzles. I was working with a "modern" game engine and getting that to work was a breeze; I started thinking about how to nail that effect on pico-8 about a week ago but didn't begin writing it until last weekend. Turns out by using tline and some help from the pico-8 discord it took a couple of hours. Now I'm working on finishing it and releasing the game by the end of the month.

This is what it currently looks like:

If you have any suggestions, I'd love to hear them!

- Gabe

P#87105 2021-02-02 00:10

This looks really cool! I think your mechanic looks really interesting and the art style is very charismatic. I can't wait to see future updates.

P#87773 2021-02-16 22:04

I am just wondering a question and this is serious, Is the setting of the game in Brazil

P#88374 2021-03-01 19:12

@MaximumTough Never really thought of it. It's a magic cave so it could be set anywhere, and I am Brazilian...

Sure, why not? It's canonically set in Brazil now.

P#88378 2021-03-01 21:25

@GabeD I mean like the meme, “You are going to Brazil!” And it just takes you down a hole. It’s something like that.

P#88390 2021-03-02 01:01

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