A while ago I started working on a little platformer with a portal/hole mechanic. The idea was that you could toggle a hole through a level that would let you move through a parallel level and solve puzzles. I was working with a "modern" game engine and getting that to work was a breeze; I started thinking about how to nail that effect on pico-8 about a week ago but didn't begin writing it until last weekend. Turns out by using tline and some help from the pico-8 discord it took a couple of hours. Now I'm working on finishing it and releasing the game by the end of the month.
This is what it currently looks like:
If you have any suggestions, I'd love to hear them!
I am just wondering a question and this is serious, Is the setting of the game in Brazil
@MaximumTough Never really thought of it. It's a magic cave so it could be set anywhere, and I am Brazilian...
Sure, why not? It's canonically set in Brazil now.
@GabeD I mean like the meme, “You are going to Brazil!” And it just takes you down a hole. It’s something like that.
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