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# Mr. Troll's Puzzle Update 1.2

### By Evman2k (COD3)

Mr. Troll's Puzzle series is a game made up of mini-mazes, some of which include sneaky trolls. In order to solve the mazes, you will sometimes need to think outside the box.

If you would like to make a custom puzzle, here is how the game logic is applied.
(Tip: Each maze is a sprite zoomed in.)
Here are what the colors mean:
0=A black floor, lame! Chose a floor color for your level!
1=An invisible lazer/wall
2=A visible exit that's purple.
3=A exit that looks like a collectible orb
4=invisable exit
5=A starting point. You can have multiple starting points.
6=A wall
7=An invisible orb.
8=A fake crystal

9=A orange lazer
10=A collectible orb. Collect all yellow squares to exit!
11=A exit that looks like a yellow orb. But if you don't collect all squares and you touch it, you die!
12=A invisible exit.
13=A fake purple exit that kills you!
14=A fake yellow orb that destroys you!
15=Green Sewer Water that kills you!

## Feedback

I would love to hear your feedback on how I can make the game more fun and engaging.

Enjoy!

Cart #mrtrollmaze-4 | 2020-07-18 | Code ▽ | License: CC4-BY-NC-SA
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# Update 1.21/1.20

## Patched and recovered

The last level wouldn't show unless you went onto the level.
level 8 and 9 is back!

## New

Named all levels except the last three levels
New sick troll face

## Maybe coming in 1.3

New bots that kill you if you are in their line of sight.
Hopefully, this will be used for something
 [16x16]

Please give ideas of what this could be.

P#77622 2020-06-05 21:43 ( Edited 2020-07-18 03:35)

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Hi Evman2k! I just tried your game on my mobile and had lots of fun. The sounds are neat, and the game is just the right amount of fun/frustration. I did try the game on my desktop and I do not like that the mouse pointer crossing a block selects it. I recommend you make it require a click to select a block. I also had an issue with level 10, where I would be booed but the gray square didn't show. Same issue on level 12, but I'm not able to get past.

I have a couple other recommendations for improvements.

• Show the text directions on a blank screen on first start, instead of over the maze. It is really hard to read when on the maze.

• When selecting the level, don't move me back to level 1 if I'm on level 10, etc. Most of the time I want to just go back a level.

• If a user clicks the yellow troll block that is required to progress to next level out of order, play a special sound letting them know they found the exit block, but hit in the wrong order.

• I think you should have a name display for each level before showing it.

• Can you add to the cart menu a reset level progression. In case a user wants to try to complete them all over again.

• I like the boo text, but adding another surprise element, like the troll face showing in the corner for a second or two would be a nice touch.

• I think if you changed the different types of blocks you have into shapes, like diamonds, coins, candy, etc. may make it more interesting. Just make sure you still keep the troll elements.

That is all my recommendations. Once again, great game! I look forward to your updates.

P#77737 2020-06-06 15:34

Update 1.1:

 ```--New names for levels --Levels redid --New sewer troll face --Added 4 more levels: Sewer Pipes, Sewer Flood, Crystals up and exits down, and UNNAMED.```
P#78075 2020-06-14 18:03 ( Edited 2020-06-14 18:10)

1.1 BUGS:
Sometimes, the next level to complete doesn't show; always check for levels!

(That is the only bug lol. Well, you welcome.)

P#78077 2020-06-14 18:08 ( Edited 2020-06-14 18:09)

1.1 to-dos (I think that how you spell it.):
ADD A BLACK SCREEN TO LEVEL ONE TEXT!!! I ALWAYS FORGET THAT.

P#78079 2020-06-14 18:13

Levels 8 and 9 are broken. So I'm gonna remake the levels later. Enjoy 1.2!

edit 1.21: Levels 8 and 9 is back!

P#79072 2020-07-08 22:21 ( Edited 2020-07-18 03:37)