I'm making a small game about chronic illness.
The idea is that the player has to go to the hospital every x amount of time.
They're also fighting a monster of sorts on the left side. But they'll get constantly interrupted because they'll run out of energy and have to go to the hospital.
Right now, I'm not sure what kind of mechanic I would have for the fighting of the monster. I was thinking basic turn based attacks like an RPG, but maybe something more action might be fun.
Actually sounds like the whole makings to a movie I saw recently in the theater called ELI.
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