Moon Lander. Not related to that Lunar Lander game at all.
Now with!
- more pads!
- multiple landers!
- limited fuel!
- points!



Good simple game. Nice physics of gravity.
Reminds me a lot of a game I wrote back in GWBasic years ago. I would add ability of SCORE, that is, take into account FUEL and TIME to land. Also levels of play.
Landing could show a tiny astronaut come out and plant a flag of the country.
Explosion could be flying pixels too if you like.



Hey great work! I love the terrain generation - how did you do that (and make flat areas to land)?



@mrspeaker My terrain generation algorithm is based on the Terrain Generation 1D Heightmap cartridge.
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