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Cart #45576 | 2017-10-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
10

lightsaber made for a workshop, the rest made for an event. probably won't spend more time on it until another event calls for it so here's a WIP playable version.

If you think this is cool (I do :3) and you'd like to help out, please do. Issues, comments, PRs, forks, all welcome! https://github.com/Chovin/Litghtsaber

Controls:

left shift: turn on/off litghtsaber
mouse moves the blade.
holding left mouse button moves the hilt instead.. or you can think of it like that

bazhoom bazhoom! can't stop making sound effects..

*but irdumb, why is the lightsaber red? I liked the color scheme ok? use v to change it to blue if it bothers you

P#45577 2017-10-28 22:21 ( Edited 2017-10-29 02:21)

Nicely done! I had expected some more ship section (a la FPS on rail)

P#45600 2017-10-29 16:52 ( Edited 2017-10-29 20:52)

Oh! like different "levels" in different parts of the ship? yeah it was made real quickly, didn't add a lot of stuff.
I think it'd be cool if we could make a somewhat traversable map doom-style, add some additional close-combat trooper chopping and call it done.

P#45605 2017-10-29 19:32 ( Edited 2017-10-29 23:32)

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