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Cart #4036 | 2011-11-12 | Embed ▽ | No License

11/12/11

Next release Info:
-Include a room section room (only for testing, will be removed)
-Include a "shop" were you may fight for the item you desire

  • Trigger for the shop will be in ever main room and before boss fights and will bring you back to the room you left
    -Treasure Chests that when broken will contain items and keys that will open new areas of the world
    -RELEASE BY 11/19/11 STAY FROSTY!

11/11/11

-FIRST release CODE NAME .01ALPHA
-Contains two rooms ( they are not planed to be in the order they are in when finished)
-Plans on making a two ending level, so that you can replay with a new set of rooms
-CHALLENGING but fun, or not?
++ROOMS LOOP YOU CAN NOT BEAT THIS LEVEL++

*Any feed back would be great! and suggestions even better!!



>> that felling when no one wants to play your level

:(


Interesting level design on the first room. Quite a lot to shoot. Haven't managed to progress to the second room though.


if you get towards the end of the first room, i recommend jumping down and grabbing the freeze as soon as you touch the key, other wise its quite a hectic battle. Also for the 1st part of the 1st room i would keep running around in a circle avoid being hit, you'll need those hearts!

If you do get to the 2nd room, don't blindly do as the sign says :D it may make your life easier; or not :X


And beat the second room. Challenge there especially if you collect duplicate and only have one heart left. XD

Overall was a fun challenge.


glad to hear you got some enjoyment out of it! I think my goal is to try to get a room done and uploaded every day or two. I like the cold felling of the first room, so im probably going to expand and make more rooms in that style for like a dungeon or castle setting. I'm hoping to make a level that transverses many different areas; maybe a desert, or what ever i have the ability to make!



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