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First game I've finished ever, first cart submitted for PICO-8 ^_^.

This game was created to be a submission for the #MagazineJam :https://www.lexaloffle.com/bbs/?tid=28950

The final cart has exactly 100 lines of code, 0 sprites, and only uses 5 sound patterns (2 for effects and 3 for music)

Game Details:

-Earn points by surviving longer
-Earn +50 points per second by flying your ship in reverse
-An additional asteroid/rock is added every 600 points
-Max and min speed are capped

Collisions for the asteroids/rocks can get a little buggy because of the way I implemented collision-detection and screen-wrapping. If any asteroids get locked up on each other, just wait for another one to bump into them; that usually shakes 'em loose ;).

Please comment and let me know what you think! Constructive criticism, please ;). I'm open to all feedback and suggestions! I had to adjust my original design of the game, in order to accommodate the constraints of the challenge, so I branched a file off of the main for the MagazineJam submission, and plan to return to the original design and get it fully fleshed out.

Thanks for taking the time to play my game!

Cart #38443 | 2017-03-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

P#38444 2017-03-20 09:11 ( Edited 2017-03-22 06:58)

Great job! I just added your entry to the Jam's magazine. I had to remove the theme music for time restraint purposes, but all of the sound effects are still there. Most impressive entry so far. I wish you luck on your coding adventures in Pico-8! :D

P#38517 2017-03-21 18:23 ( Edited 2017-03-21 22:23)

Thank you so much!!! I really appreciate your feedback. I have some other ideas I'll be putting up in the near future. I also might update this a little bit, to try and fix the buggy collisions. I'll include the original description and use the hashtag as before :)

P#38533 2017-03-22 02:42 ( Edited 2017-03-22 06:42)

Very nice title! I like what you managed to do with those strict limitations.

P#38534 2017-03-22 02:58 ( Edited 2017-03-22 06:58)

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