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Cart #3590 | 2011-11-08 | Embed ▽ | No License

After seeing the way objects appear when triggered, I immediately thought of a "sword in the stone" scenario, and what better way to portray this than through a Zelda-inspired level. I started out just testing the editor, but ended up adding a lot more (and spending more time) than intended. There are only a few enemies, and they are in the first area, so this is more of an interactive environment I guess?

Hopefully this brings back memories. Not sure if I'll add more to this later or not. All criticism welcome. Enjoy :D

PS: Find Navi :)

P#3591 2011-11-07 23:39 ( Edited 2011-11-20 23:53)

Hellll no I'm not going to find that annoying pixie any more than I have to.

Honestly, I don't know what Link was thinking with Majora's Mask. You just survived a whole game of HEY LISTEN. Don't go looking for more!

But seriously, I'll give the level a go.

P#3692 2011-11-08 22:54 ( Edited 2011-11-09 03:54)

Looks fun!
I'll be playing this later tonight :]
*Just played it and i just really wish the rupees were collectible :b Hopefully that comes out in an update!

P#4719 2011-11-20 18:53 ( Edited 2011-11-21 06:45)

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