Based on an old TI-CALC.org game.
Grab the blob, don't get hit. Difficulty ramps up pretty quickly!
P#34405 2016-12-28 22:38 ( Edited 2016-12-31 09:18)
Cool recreation of Aspirin! :) I really like the particle effect of the ball/walls and the saved highscores~
P#34439 2016-12-29 13:25 ( Edited 2016-12-29 18:25)
Thanks! The particle effect is borrowed in total from TRASEVOL_DOG's graphics stuff. I wanted to give the feeling of the motion blurring of the calculator screen the original game run on.
But highlighting the effect with white instead of just leaving a red trail ended up looking nicer, so I put it that way. To build up the trail it draws the player in the old position in white, then scribbles over with orange, then draws the player in red. The enemies work more simply, they just have white "tails".
P#34581 2016-12-31 04:18 ( Edited 2016-12-31 09:19)
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