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Cart #28970 | 2016-09-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Version 0.4!

CHANGELOG

  • Red platforms now drop down as you hit them, but not enough you can jump on them forever
  • Added yellow platforms that slide from left/right at random speeds
  • for difficulty increased the change of getting non green platforms the higher your score
  • background slowly moves as you play, not sure I like that yet.
  • platform won't generate with X starting past 120 now so they aren't half off the screen
  • increased the randomness of Y when generating platform so they hopefully aren't as grouped

Cart #28956 | 2016-09-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Version 0.3!

CHANGELOG

  • Now has starry background instead of just black
  • Modified sprites to have more movement for falling look
  • 2 Sound effects, one for block collision and one for dying
  • Added red blocks which don't break when you hit them
  • Updated screenshot
  • updated platform creation to be a function and we're not removing and adding to that platform object instead of just moving them when you hit them

Cart #28795 | 2016-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Version 0.2!

You now die from going off the top & bottom of the screen, also I'm saving people's high score now.

Cart #28760 | 2016-09-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

My first game for Pico-8!

A very simple game where you have to jump from platform to platform and not fall off the bottom of the screen. Very much a work in progress, planning on working on some music for it soon.

Any feedback is appreciated.

P#28761 2016-09-18 18:20 ( Edited 2016-09-21 23:18)

1

Too easy! :P I'm also kind of curious what happens if you made it so you're trying to jump up, or make the camera follow the player so you can go off the top of the screen more..

OR, a real simple "fix" in difficult is make it so you can fail by jumping off the top of the screen too! Then it becomes a balancing act! :D

(Also you should totally add a save for high scores.)

P#28772 2016-09-18 21:53 ( Edited 2016-09-19 01:53)

@Guard13007 totally agree. I thought about making it follow you like some other games.

I just need to figure out how to save high scores.

P#28793 2016-09-19 08:56 ( Edited 2016-09-19 12:56)

There are a few games like this out so far. To make it harder, you might penalize the player if they jump too HIGH. That could count as a miss and force the player to stay within the screen range.

... ???

Actually, it looks like you implemented this in an update. Nice job !

Made a few changes. Gravity increases with your score making it progressively harder. Decreased number of moving platforms from 8 to 6. I also modded the falling down sprite so it really does look like he is doing Jumping Jacks.

Cart #28833 | 2016-09-20 | Code ▽ | Embed ▽ | No License

I like this clipboard ability to post carts by clipboard. I was going to do something like this myself with my own game maker but couldn't figure out how to compress audio (.WAV) sounds so it wouldn't be such a big paste in a forum.

Ultimately what I was going to do was have an on-board selection of 256-different sounds, including piano, drums, and guitar notes, so a single sound would only take 1-byte.

Since PICO provides its own sound generator, compression of .WAVs are not needed.

P#28826 2016-09-19 20:03 ( Edited 2016-09-20 01:24)

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