When it comes to creating random layouts to a dungeon, does it have to constantly planned out for every eventuality, or can there be a general random pattern algorithm?
P#26277 2016-08-01 17:21 ( Edited 2016-08-02 00:27)


You can find a ton of information on dungeon generation at RogueBasin, especially on the section about Maps.
P#26280 2016-08-01 17:54 ( Edited 2016-08-01 21:54)


Kk, ty! I was hoping I didn't have to plan all the layouts concerningredients the lack of space we have :p
P#26292 2016-08-01 20:27 ( Edited 2016-08-02 00:27)
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