wanted to write a roguelike. I spent a while finding out what to do with the roguelike. Then it dawned on me I could use the Chthonic Codex setting, make the character a student in the University and give the players some pet goats.
For the time being goats only attack enemies and get killed horribly. Add magic and that's pretty much what the game will be about.
The game is gong to be mission-based, with your cranky professor giving a mission per quarter. Of course if the goats stay alive for a while, you get more goats. Goats do that. They also make convenient sacrifice victims and, of course, are great scapegoats. So, if you are about to die and you have a goat, the goat dies instead. Amongst the treasure you'll be able to find goats. Not sure if I'll manage selective breeding, or any sound effect (I'm going deaf and I'd rather spend time writing code instead of writing bad music, but if someone can help it would be fantastic).
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