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Cart #20331 | 2016-05-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

(edit: naturally the first time I uploaded this I forgot to take a screenshot. lol)

My first game! It's pretty bad! But ok for the 24 hours or so I took introducing myself to Pico-8

About ~10% or so of this I'd say is probably wholesale lifted from the first tutorial for Squashy over at Picozine, since that was my starting point to all this. Added some more objects/collisions and turned it into a game sorta thing

Features:

  • Z/X to adjust paddle speed
  • multiple return angles
  • scoring (10pts for a successful volley, 25pts for hitting the block)
  • high score tracking (saved via cartdata())
  • annoying sounds, by me
  • working game over/restart screen
  • poor logic
  • poorer comments

There's the occasional (literal) corner case where the ball doesnt interact with the block correctly, but I think I've gotten it as good as I can get it with the horrible way I logic'd it all out. I've already learned/determined a better method for bounding boxes so whatever I make next WON'T be this bad (hopefully).

Enjoy! Hopefully someone gets 20 seconds of fun out of it (or learns something from it [whether a good thing or a bad thing])

P#20332 2016-05-08 19:23 ( Edited 2016-05-19 09:25)

:: Vlek

Interesting take; terrible, terrible collision detection.

P#20820 2016-05-18 19:29 ( Edited 2016-05-18 23:29)
:: e3th

It's an interesting concept for a game, although the sound the ball makes is a bit much. It get's kind of annoying.

Keep it up!

P#20844 2016-05-19 05:25 ( Edited 2016-05-19 09:25)

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