This is a quick bug-fixing update, mostly responding to issues in the 0.3.3 thread.
Changes:
v0.3.4
Changed: Super-State conditions (S-STATE) apply to all actors including ones spawned by emitters
Changed: When pasting alias, activation controller parameters are copied from the original
Improved: More robust anti-stuck-in-a-wall method
Improved: Default object properties
Improved: Config file validation
Fixed: Aliased animation inside root of pickup renders pickup uncollectable
Fixed: Base weapon doesn't change with modifier
Fixed: Legacy sword has 0 attack damage
Fixed: Room editor: spacing between objects should be taken from object definition
Fixed: Zoot's weapon switching in Chaos Arena