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Cart #build_a_jetpack-1 | 2024-10-13 | Code ▽ | Embed ▽ | No License
65

Build a Jetpack

First entry of my challenge to release a game every month for the next 100 months.

  • Arrow keys to move
  • When on your raft, press C to open the shop.
  • Press X to confirm actions.

Website: https://aymeri100.fr/

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Excellent first entry! Great, fun progression, really nice sound and music.


@Yoshiip it's too easy to miss good games here in the BBS. This is a hidden gem, I enjoyed it a lot ⭐👌
Everything seems to be well balanced during the progression.
My first attempt took quite a bit, 43m 37s. Ready to speedrun it again.

A couple of details I'm not sure I got right:

  • I see you can collect also hostile fishes, not 100% sure if it's when they don't show the aggressive "!"? Otherwise you got hit (and I suppose quality of suit can take more dmg)
  • I imagine the
    Golden statue -which I cared to build in my first attempt when everything was maxed out- is not necessary in a speedrun, correct?

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@Heracleum Thank you for your feedback, I really appreciate it! :)

Yes, hostile fish spawn with a "!" above their heads. If you touch them, you lose a lot of oxygen. They disappear after about 5 seconds, and after that, you can safely collect them.
And as for the gold statue, it doesn't really have a purpose, apart from being able to say that you've 100% the game. It's up to you whether you want to make any% or 100%. Personally, I think it's more fun to do a speedrun without the gold statue, because then you spend less time farming materials.
Feel free to let me know if you do any speedruns; I'd be interested to know what time you can achieve! I've completed the game about ten times, and my record is around 15 minutes.


I loved it, the progression works great, it is easy to pick up and very easy to get lost in. I was very curious about the depth, really nice choice for a setting!
My only gripe is that my hand hurts from going up, but it was worth it.


This is quite fun...reminds me of Ridiculous Fishing which is great! The only thing that took be a bit were the controls. I wanted to press a button to swim instead of Up d-pad so I died a lot at first, lol - Also the P key will pause the game so you don't need to add in a pause control yourself...then you could use A/B button as an alternate for swimming as well.

Really good job with this...I still haven't built the jetpack jet but I'll keep trying. Cheers!


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@Heracleum - Use Splore more :) It's the best way to browse and discover games without always having to dig through the BBS. Things do get buried easily and quickly.

I wish folks would publish more of their games to the BBS instead of going straight to Itch and skipping the website. Discovery on Itch is difficult in general whereas Splore provides a baked-in audience ready to play.


Playing this game, I think of corals.


@Yoshiip ok getting better, 2nd attempt at speedrun is: 18m 22s


I think you should make jump/up X instead


This game was so fun! I never thought I'd get infested in a game that falls into this genre!


Very nice overall. The launcher formula keeps working for me after all these years. Getting things to buy bonuses that help you get more things faster somehow still feels thrilling to me... Throw in some optional skill related efficiency, and voila, good game.
Minor suggestion about the controls : you could set the initial btnp delay to 4 frames for smoother swimming. (poke(0x5f5c, 4))


This was quite fun to play through till the end! I love the upgrades


My best so far 15m 41s:


Love this game, such a fun way to kill time aha


A great start of a 100 game journey! Glad I spotted this jetpack action/crafting game just in time for my Monday video.


This is a neat little game! It's a fun little diversion, and the graphics are cute.

My only complaint is the menu buttons are confusing, and I kept hitting the wrong ones. I think the reason why is this inconsistency:

  • Select a menu item: X
  • Open submenu: X
  • Open main menu: Z

For me, menu controls are a lot more intuitive if one button always performs the "forward" action (e.g., open the menu, buy an item) while the other button always performs the "reverse" action (close menu, go back to previous menu). If X was the button that opened the main menu (and Z's only use is to back out of things), I think this would feel a lot smoother.

That's my only gripe, though. Thanks for making this game!


Took 26 minutes to reach the star cause I spent gold to construct golden statue.
I can figure out capturing fishes in the ocean but in the skies? whoa! that's unprecedented. Too bad no crafting material there.
Speaking of which, it would be better if there were upgrade to increase the chance of finding more materials.


The game was very fun but their would be a hard mode. And the ! enemys shouls quit you oxigen. But it's actually a good game.


SO great! Very cute game, really fitting for Pico8. PB of 12:11!


@CrownDeluxe, 12mn is a solid time. Still wondering if a lucky sub 10mn is possible, and if so, what the best any% strat might be.
For example, radar seems to increase spawn rate of fish and materials, but the last levels use resources that I find myself missing at the end of the run.
How far should you upgrade ?
Also unsure about the best use of money for the upgrades...
Any tips aside from get good, don't die and hurry in the shop ?



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